According to Wikipedia, over a dozen video games featuring the venerable Monday-hating cat Garfield were made between 1987 and 2017. I haven’t played any of them, but I’m willing to bet that none of them had you wander the streets of your city looking for Domino’s Pizza gift cards, which automatically makes them more fun than Garfield Go.
Released yesterday on the first day of E3, Garfield Go (as its name suggests) is a shameless Android and iOS clone of augmented reality game Pokémon Go. It’s as lazy and obnoxious as the character himself, albeit probably by accident, which means that it has the opposite function of most free-to-play games. Instead of an addictive feedback loop that keeps pulling you back for more, it’s a series of painful and broken tasks that occupy your time with dull monotony. It’s like the casual game equivalent of an opioid blocker.